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Shigeru Miyamoto

Hayao Miyazaki

Shigeru Miyamoto, born November 16, 1952 is a Japanese video game designer. He created the Mario, Donkey Kong, The Legend of Zelda, Star Fox, F-Zero, Pikmin and Nintendogs franchises for Nintendo game consoles, and mostly works on games as a producer. He has also supervised many games published by Nintendo on behalf of other developers, including Metroid Prime and Mario & Sonic at the Olympic Games.

Miyamoto is a world-renowned game designer, and has been called the "father of modern video games" and "the Walt Disney of electronic gaming". Video games designed by him typically feature refined control-mechanics, intuitive gameplay, simple storylines and imaginative worlds in which the players are encouraged to discover things by themselves.

Employed by Nintendo as an artist in 1977, he was given the task of working on one of their first coin-operated arcade games. The resulting title was Radar Scope, which was not as successful in the United States as Nintendo had hoped. Miyamoto later reused the game's hardware and modified it into Donkey Kong, which was a huge success as well as a turning point in video game history. The game's lead character, Mario (then called Jumpman), became an easily recognizable video game character and Nintendo's mascot. Miyamoto quickly became Nintendo's star producer, designing many franchises for the company, most of which are still active.

 

Although a game designer, he spends little time playing games. In his spare time, Miyamoto plays the guitar and banjo. Shigeru Miyamoto has two children with his wife, Yasuko Miyamoto, who was general manager of Nintendo of Japan in 1977. Neither of their children has expressed a desire to go into the family business. He claims that Yasuko does not like video games, but she is beginning to enjoy playing games like Brain Age and using the Wii's Everybody Votes Channel. His son, Kenshi Miyamoto, has allegedly expressed a desire to become a pro surfer rather than a professional gamer. Miyamoto has a Shetland Sheepdog named Pikku (pronounced Pick) that was the inspiration for Nintendogs. Miyamoto is described as being a semi-professional dog breeder.

 

In 1977, having completed a degree in industrial design, Miyamoto arranged a meeting with his father's friend Hiroshi Yamauchi, head of Nintendo of Japan. Yamauchi hired Miyamoto as a "staff artist" and assigned him to the planning department.

In 1980, the fairly new Nintendo of America was looking for a hit to establish itself as a player in the growing arcade market. After successful location tests using prototypes, then-NoA CEO Minoru Arakawa ordered a very large number of units of the arcade game Radar Scope. However, by the time the arcade machines could be produced and shipped to the U.S., interest had evaporated, and the game flopped. To stay afloat and clear the costly inventory of Radar Scope, Nintendo of America desperately needed a smash-hit game that the unsold machines could be converted to play. Yamauchi assigned Miyamoto the task of creating the required game.

Miyamoto consulted with some of the company's engineers, composed the music on a small electronic keyboard, and created Donkey Kong. When the game was complete, the chips containing the new program were rushed to the U.S. and Nintendo employees worked around the clock converting the Radar Scope machines. It was fortunate that Nintendo had so many units on hand, because Donkey Kong was an overnight success, and not only saved the company, but introduced a character who would be eternally identified with Nintendo.

The three famous characters Miyamoto created for the game were Donkey Kong, Jumpman, and Pauline. It was Jumpman, who would later be known as Mario, who has found the most success. Since his debut in Donkey Kong, he has appeared in more than 100 games spanning over a dozen gaming platforms.

Miyamoto is usually listed as "Producer" in the credits of Mario games. The few exceptions include the Super Mario Land series for the Game Boy, with which he had virtually no involvement (Gunpei Yokoi, Miyamoto's mentor, produced the Super Mario Land series). In The Legend of Zelda and Zelda II: The Adventure of Link, he was credited as "Miyahon", a mistranscription of the kanji in his name (±¾ ¡ª which can be read as either hon or moto). The misread surname was Miyamoto's development nickname in the 1980s (having a nickname was a common practice among Japanese game developers at the time).

At E3's convention in 1997, Miyamoto revealed that he was constantly working with around four hundred people on a dozen or so projects at a time.

 

Miyamoto has claimed his peers in the industry have been "too focused on hardcore gamers". His belief that his project could outsell PlayStation 3 and Xbox 360 is influenced by his business motto; "Games should be what we would want to play". However, he admits changes had to be made before the Wii was a serious contender. "There was a time when Nintendo was not influencing the world in the way it would have liked," Miyamoto claims, "That's why I've spent so much time trying to find new, exciting control systems we can use."

In the first six months of straight competition, Wii outsold both its rivals, Sony and Microsoft, with gamers buying more than twice as many Wiis as Xbox 360s and four times as many Wiis as PlayStation 3s. When asked about his vision of this rivalry in the future, he said, "My dream is that the Wii becomes this device everybody sees as being the natural thing next to the TV."

 

 

 

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Title   Year released   Console name   Director   Producer   Designer   Notes  
Radar Scope 1980 Arcade - - - Cabinet design
Donkey Kong 1981 Arcade YesY - YesY
Donkey Kong Jr. 1982 Arcade YesY - -
Mario Bros. 1983 Arcade - - YesY
Devil World 1984 NES/Famicom - - YesY Never released in North America
Donkey Kong 3 1984/1986 Arcade YesY - -
Excitebike 1984 NES/Famicom - - YesY
Ice Climber 1985 NES/Famicom - YesY -
Super Mario Bros. 1985 NES/Famicom YesY - -
Super Mario Bros.: The Lost Levels 1986 Famicom YesY - -
The Legend of Zelda 1986/1987 NES/Famicom YesY YesY YesY
Yume K¨­j¨­: Doki Doki Panic 1987 Famicom - YesY -
Zelda II: The Adventure of Link 1987/1988 NES/Famicom - YesY -
Mother 1989 NES/Famicom - YesY -
Super Mario Bros. 3 1988/1990 NES/Famicom YesY - - Co-director
F-Zero 1990/1991 SNES/Super Famicom - YesY -
Super Mario World 1990/1991 SNES/Super Famicom - YesY -
The Legend of Zelda: A Link to the Past 1991/1992 SNES/Super Famicom - YesY -
Super Mario Kart 1992 SNES/Super Famicom - YesY -
Mario Paint 1992 SNES/Super Famicom - YesY -
Wave Race 1992 Game Boy - YesY -
The Legend of Zelda: Link's Awakening 1993 Game Boy - YesY -
Star Fox 1993 SNES/Super Famicom - YesY -
Super Mario All-Stars 1993 SNES/ Super Famicom YesY YesY -
Yoshi's Safari 1993 SNES/Super Famicom - YesY -
Kirby's Adventure 1993 NES/Famicom - YesY -
Donkey Kong 1994 Game Boy - YesY -
Stunt Race FX 1994 SNES/Super Famicom - YesY -
Killer Instinct 1994 SNES/Super Famicom - YesY -
Super Mario World 2: Yoshi's Island 1995 SNES/Super Famicom - YesY -
Mole Mania 1996 Game Boy - YesY -
Super Mario RPG: Legend of the Seven Stars 1996/1997 SNES/Super Famicom - YesY -
Super Mario 64 1996/1997 Nintendo 64 YesY YesY -
Wave Race 64 1996/1997 Nintendo 64 - YesY -
Mario Kart 64 1996/1997 Nintendo 64 - YesY -
Star Fox 64 1997 Nintendo 64 - YesY -
Yoshi's Story 1997/1998 Nintendo 64 - YesY - Supervising Producer
1080¡ã Snowboarding 1998 Nintendo 64 - YesY -
F-Zero X 1998 Nintendo 64 - YesY -
The Legend of Zelda: Ocarina of Time 1998 Nintendo 64 YesY YesY - Producer and Supervisor and uncredited Director
F-Zero Expansion Kit 1999 Nintendo 64DD - YesY -
Mario Artist 1999 Nintendo 64DD YesY YesY -
Mario Party 1999 Nintendo 64 - - - Supervisor
Super Smash Bros. 1999 Nintendo 64 - YesY -
The Legend of Zelda: Majora's Mask 2000 Nintendo 64 - YesY -
Paper Mario 2001 Nintendo 64 - YesY -
Super Mario Advance 2001 Game Boy Advance - YesY -
Wario Land 4 2001 Game Boy Advance - YesY -
Luigi's Mansion 2001 GameCube - YesY -
Wave Race: Blue Storm 2001 GameCube - YesY -
Mario Kart: Super Circuit 2001 Game Boy Advance - YesY -
Pikmin 2001 GameCube - YesY -
Super Smash Bros. Melee 2001 GameCube - YesY -
Super Mario World: Super Mario Advance 2 2002 Game Boy Advance - YesY -
Doshin the Giant 2002 GameCube - YesY -
Eternal Darkness: Sanity's Requiem 2002 GameCube - YesY -
Super Mario Sunshine 2002 GameCube - YesY -
Yoshi's Island: Super Mario Advance 3 2002 Game Boy Advance - YesY -
Metroid Prime 2002 GameCube - YesY -
Star Fox Adventures 2002 GameCube - YesY -
The Legend of Zelda: The Wind Waker 2002/2003 GameCube - YesY -
F-Zero GX 2003 GameCube - YesY -
Mario Golf: Toadstool Tour 2003 GameCube - YesY -
Donkey Konga 2003 GameCube - YesY -
Pac-Man Vs. 2003 GameCube - YesY YesY
The Legend of Zelda: Four Swords Adventures 2003 GameCube - YesY -
Donkey Kong Country 2003 Game Boy Advance - YesY -
Mario Kart: Double Dash 2003 GameCube - YesY -
Mario & Luigi: Superstar Saga 2003 Game Boy Advance - YesY -
GiFTPiA 2003 GameCube - YesY YesY Only released in Japan
Metroid Prime 2: Echoes 2004 GameCube - YesY -
Pikmin 2 2004 GameCube - YesY -
Paper Mario: The Thousand-Year Door 2004 GameCube - YesY -
Donkey Kong Jungle Beat 2004 GameCube - YesY - General Producer
Mario vs. Donkey Kong 2004 Game Boy Advance - YesY -
Super Mario 64 DS 2004 Nintendo DS - YesY -
Star Fox: Assault 2005 GameCube - YesY -
Geist 2005 GameCube - YesY -
Chibi-Robo! 2005 GameCube - YesY - Senior Producer
Nintendogs 2005 Nintendo DS - YesY - General Producer
Mario Kart DS 2005 Nintendo DS - YesY -
Mario vs. Donkey Kong 2: March of the Minis 2006 Nintendo DS - - - Original game design
New Super Mario Bros. 2006 Nintendo DS - - - Supervisor
Wii Sports 2006 Wii - YesY - General Producer
The Legend of Zelda: Twilight Princess 2006 GameCube/Wii - YesY - Started as director and switched roles with Eiji Aonuma
Super Paper Mario 2007 Wii - - - Supervisor
Mario Strikers Charged 2007 Wii - - - Supervisor
Metroid Prime 3: Corruption 2007 Wii - -
Super Mario Galaxy 2007 Wii - YesY YesY Game Design Concept
Mario & Sonic at the Olympic Games 2007 Wii - YesY -
Wii Fit 2007 Wii - - YesY
Super Smash Bros. Brawl 2008 Wii - - - Senior Supervisor
Mario Kart Wii 2008 Wii - YesY - General Producer
Wii Music 2008 Wii - YesY YesY
Punch-Out Wii 2009 Wii - YesY -

 


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